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Game Coding Complete

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Develop commercial-quality games with professional techniques.

Game Coding Complete could be a good read for aspiring game developers who want to learn the entire game development process. The book covers major subsystems of modern game engines and teaches professional techniques used in actual games. Its unique feature is the creation of Teapot Wars, a game created specifically for this book. The book includes the latest versions of DirectX and Visual Studio, and expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. Users might review the book as a practical and useful guide to game development with invaluable tips and tricks.

Note: While we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.
Sale

Game Coding Complete

Regular price Save up to 33%
Unit price
per
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ISBN: 9781133776574
Date of Publication: 2012-03-05
Format: Paperback
Goodreads rating: 3.98
(rated by 245 readers)

Description

Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game. In this excellent introduction to game architecture, you'll explore all the major subsystems of modern game engines and learn professional techniques used in actual games, as well as Teapot Wars, a game created specifically for this book. This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice.
 

Develop commercial-quality games with professional techniques.

Game Coding Complete could be a good read for aspiring game developers who want to learn the entire game development process. The book covers major subsystems of modern game engines and teaches professional techniques used in actual games. Its unique feature is the creation of Teapot Wars, a game created specifically for this book. The book includes the latest versions of DirectX and Visual Studio, and expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. Users might review the book as a practical and useful guide to game development with invaluable tips and tricks.

Note: While we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.