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Rubik's Quest: Beat The Game

by James Floyd Kelly   |  Ages 9-12
Regular price RM44.30 MYR Now RM21.96 MYR Save 50%
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per

Unique Game-based adventure teaching programming and algorithms.

This book could be a good read for gamers who are interested in learning more about programming and algorithms. With its interactive and engaging storyline, readers are not only entertained but also gain knowledge in a fun way. The unique feature of this book is its integration of the Rubik's Cube, making it a perfect choice for those who love puzzles and problem-solving. Users will find themselves immersed in a virtual world, eager to beat the game and collect all the Rubik's cubies to complete their mission.

Note: While we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.
Sale

Rubik's Quest: Beat The Game

by James Floyd Kelly   |  Ages 9-12
Regular price RM44.30 MYR Now RM21.96 MYR Save 50%
Unit price
per
ISBN: 9781781715598
Date of Publication: 2014-07-07
Format: Hardcover
Related Collections: Young Readers, Chapter Books
Related Topics: Fantasy, Adventure, Mystery
Goodreads rating: 4.5
(rated by 2 readers)

Description

In Beat the Game readers find themselves trapped inside a computer game. They must apply their knowledge of programming and algorithms to make their way safely through. You've developed quite the reputation as a gamer and someone has taken notice. You've just received an email inviting you to test your skills on a new computer game - Knight's Peril! A warning pops up when you click on the DOWNLOAD button. Beware! Once you start the game, you cannot leave until you complete it. Your mission is to defeat the Black Knight who protects the exit portal. You will only be able to leave if you collect 26 Rubik's cubies along the way. Make your choice and press CONTINUE or CANCEL. The Rubik's Quest series Beat the Game is part of a larger series of four exciting books. It takes readers on an engaging adventure into the science and maths behind the Rubik's Cube.The series allows children to achieve a sense of 'creating your own adventure story'; a theme used in QED's previous and largely successful Quest series'.
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Similar Reads

Unique Game-based adventure teaching programming and algorithms.

This book could be a good read for gamers who are interested in learning more about programming and algorithms. With its interactive and engaging storyline, readers are not only entertained but also gain knowledge in a fun way. The unique feature of this book is its integration of the Rubik's Cube, making it a perfect choice for those who love puzzles and problem-solving. Users will find themselves immersed in a virtual world, eager to beat the game and collect all the Rubik's cubies to complete their mission.

Note: While we do our best to ensure the accuracy of cover images, ISBNs may at times be reused for different editions of the same title which may hence appear as a different cover.